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longficmod ([personal profile] longficmod) wrote in [community profile] fandom5k2020-03-10 09:17 pm
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Fandom Promotion

Many of us are already planning which fandoms to offer and request! Nominations open in about a week, which may give some of us enough time to pick up a new canon before signups begin.

Use this post to promote your canon or to coordinate nominations with other fans.

Re: Watch Dogs

(Anonymous) 2020-03-19 12:02 pm (UTC)(link)
Potentially an odd question but what's the difficulty like on these? I'm a crappy casual gamer and don't want to try them out only to find I'm stuck in minutes!

Re: Watch Dogs

(Anonymous) 2020-03-21 07:53 pm (UTC)(link)
I know this is a couple days late but both games are pretty casual friendly, with the exception of a few missions. WD1 has a stealth driving section early on which is just an exercise in frustration and WD2 has a side mission in Alcatraz near the midpoint of the game that's an absolute pain without a coherent plan, but the skills you can pick up and the decision to let stealth gameplay be there makes it easier to progress through most stuff. Fullscale combat isn't as much a focus as exploration and multiple avenues of approach in a mission area. (WD1 does have a bossfight that is totally combat based and, like the stealth driving section, it's an exercise in frustration, but stocking up on explosives makes it easier and the easy mode of the game is very forgiving.)

There's no melee combat (only takedowns which are an instant KO if you get close enough to use them) and in WD1 you start with a stealth pistol that can headshot and one-hit kill most enemies, so it's more forgiving towards shooting gameplay. WD2 can be beat without shooting anyone at all, and Marcus's stungun is a 1KO like the rest of the melee takedowns.